RogueWave
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12/20/13 01:43 PM (11 years ago)

Validation Fail

Successful build for archive, Xcode 5.0, for IOS 7, BT self hosted v 3.0.0. Targeting Universal Devices 6.1. Validation fail with the following issues in screen shot. http://i.imgur.com/BcykKK3.jpg My goal for today is to clean these issues up and get the app loaded to the App Store before the 6 day closing period. Anyone available to hammer out these issues? I'm around all day.
 
Sandeep
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12/20/13 01:50 PM (11 years ago)
I ran into similar problem yesterday. The easiest fix that i know is to create icon images of 57x57, 72x72 and 114x114. Name these images Icon_57.png, Icon_72.png and Icon_114.png. Put these images in BT_Art-->Icons folder and clean build your project. This fixed my issue, hope it works for you too.
 
RogueWave
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12/20/13 02:34 PM (11 years ago)
Now I have another issue after repairing the other issues above. Launch Image is not "optimized for iPhone 5" See screen shot: http://i.imgur.com/XVYa937.jpg
 
Sandeep
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12/20/13 07:33 PM (11 years ago)
Can you be more clear on which version bt core are you using for your project? It seems its BT 2.0. But even the BT 2.0 apps have the launch image specified for iPhone 5. Might be possible that you have deleted this file from your project or you have replaced the launch images with some custom launch images. In case you have changed the launch images i suggest you to include one more image named [email protected] with size of 640x1136 in the BT_Art folder.
 
RogueWave
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12/20/13 08:39 PM (11 years ago)
BT_Core v 3.0 thank you, Sandeep! I will try the BT_Art approach. Do I do anything to my .plist?
 
RogueWave
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12/20/13 08:42 PM (11 years ago)
What is the 4 inch display size for a launch image for iPhone 5?
 
Sandeep
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12/20/13 09:05 PM (11 years ago)
No need to edit .plist file. Just add an image with size of 640x1136 (this is size for 4 inch display) and name that file as- [email protected]
 
RogueWave
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12/21/13 10:07 AM (11 years ago)
It worked, Sandeep! I created and asset catalog and named it "launch images" and placed the image named [email protected] 640X1136. Imported image into the project and it archived validated AOK! Now, it has warning that I'm missing Icon_57.png, Icon_72.png and Icon_114.png even after I named them, sized them and dropped them into the BT_Art Icon folder, cleaned and build for archive??? I then created another asset catalog as I did above and imported those Icon images and yet, the archive build says I'm missing them. I checked the asset catalog selection for icon in my project, general wind in Xcode and it is set exactly the same as the launch image selection. "Use Asset Catalog. Hmmmmmm???
 

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