How it Works
This is the basic workflow used when working with the online control panel and the
software developer kits (SDK) to make mobile apps. The steps are not always done in this order but
this is the general idea.
1) Learn at buzztouch U™
Begin by taking some fun lessons at buzztouch U™
so you get off to
a good start. Don't be anxious, thousands of folks are just getting started learning how to make apps.
2) Create an application
Next, start experimenting by creating an app using the online control panel. Don't worry about the details yet,
just name your app then "Save."
3) Organize ideas into individual screens
Continue using the online control panel to explore how it helps you organize individual screens
and menus. This involves selecting and configuring plugins.
Again, don't worry about the details yet.
4) Download your project's source code
When you're done experimenting with some plugins, use the control panel to prepare your application's source
code for download then download it to your computer.
5) Open the downloaded project
Use Xcode for
or Eclipse for
to open the project after you
download it to your computer. These are free software packages provided by Apple and Google.
6) Compile the source code
This is done using Xcode (iOS) or Eclipse (Android) and identifies you as the developer, it's your
creation after all. The result is a native app. Probably a simple app, no worries, you're just getting
7) Launch the app
Launch the app in the iOS simulator, the Android Emulator, or an actual device. Tinker with some settings
in the online control panel to see the results of your changes on the device.
8) Continue learning, make something worthwhile
For most new developers, creating something interesting and useful gets challenging. This is OK, anything
worth making should be challenging, right? Re-visit buzztouch U™
and take more lessons. Join some discussions in the
, or explore some source code, it's all
part of the game.