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othmane
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04/05/14 05:09 PM (10 years ago)

Problem with Match 3 game plugin

Hi, When runing the "match 3 game" plugin in either iphone 5 and 4 i had the following : 1- problem in the screen :the number of turns is truncated (https://www.dropbox.com/s/yoajwfawxqzz5b7/screen11.tiff) 2- The max turns is set to 10 but the plugin continue, and i can have unlimited turns 3- when i reach the max turns initially i set (for example 10) i begin to receive a pop up screen whith the congratulate message at each additional turn. Regards
 
chris1
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04/05/14 07:49 PM (10 years ago)
Just updated to hopefully fix these issues.
 
NCbuzz
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04/05/14 09:12 PM (10 years ago)
OK - installed tonight, and checked out. Running on iPhone 5c iOS 7.1 phone not the simulator, I do not see #2 or 3. (I set all items in Control Panel, not using any defaults.) Probably a real easy HTML format fix, but not me. - EDIT looks like Chris already uploaded a fix. Off to see... Just started a new thread where we can share some tweaks to the Match 3 code and will post a link here (with 1-2 I am adding tonight): https://www.buzztouch.com/forum/thread.php?tid=DE254087A2D4E45B205426F&fid=BC70C36A743CD4FAD95D17F&sortColumn=FT.id&sortUpDown=DESC&currentPage=1
 
NCbuzz
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04/05/14 10:46 PM (10 years ago)
Thanks for the update Chris. #2&3 still are fine testing on 5c hardware and 4 simulator. However #1 is still an issue on both. I see you incorporated code for adjusting for screen size that was a nice surprise. Glad to retire my edit;) == question ======== In the 1.1 code it looks like you are setting up for the alert upon completion to play again or quit, since you loadBundleData it is all set to go. However the navLeftTap bails you out as the Alert only has an OK.
 
NCbuzz
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04/05/14 10:51 PM (10 years ago)
Issue: 4) Web Refresh: The webview is trying to refresh if the player drags down on either the left or right borders over the full height of the screen. (Aim outside of the column if icons and press and drag down) EDIT: Code issue is in a couple of unneeded if statements (for this screen) for getStyleValueForScreen for scroll bar and prevent scrolling section. ( fine with commented out.) 5) Point Totals: Combos are not being added to total score. 6) This might be similar to what othmane experienced. AFTER the game is complete and returns to the menu that called it, sometimes several Congratulation Alerts with previous scores appear. Question: Maybe by design, but the timer (default 6 seconds) doesn't start until you start moving a piece. Seems that to have any meaning at all, it should start after animation of previous move is completed. Otherwise the player can sit there for minutes before next move.
 
chris1
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04/06/14 11:03 AM (10 years ago)
Timer function is by design. If you've ever played "Tower of Saviors", it's very similar. I'll take a look at the other things when I get a chance.
 
NCbuzz
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04/11/14 05:48 AM (10 years ago)
#1)This is the biggie- not usable with this bug :( testing on: IOS 7.1 iPhone 5C hardware and all 7.0 3.5 and 4" simulator Chris1- v1.1 did not fix. What version hardware or sim are you using that you are able to show screens without this issue? Should be a simple HTML fix, but have not found it... Does anyone else have this plugin and NOT have this issue? (see tiff from othmane at top of thread)
 
NCbuzz
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04/18/14 08:33 AM (10 years ago)
Anyone have a fix for the html?...
 

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